2012年7月22日星期日

FAI of cell phone jammers should be done as per the company procedure

It is the reference for the customer to get as much information of cell phone jammers.
With developers to qualified low threshold, large and small, many mobile game developers, leading to intense competition, the result of competition mixed blessing. Bayesian thinking advice that, on the one hand there are real forces developers to compete successfully developed a product recognized by gamers and promote the rapid development of the industry. On the other hand, some qualification of the developers of the poor, to fish in troubled waters, plagiarized the results of other developers, resulting in a loss to the real developers of mobile games, but also lead to similar products on the mobile gaming market is not conducive to the development of the industry as a whole. The mobile game developers in the bottom of the industrial chain, their main task is to research and development games. FAI of  cell phone jammers should be done as per the company procedure. 
But each side is the lack of adequate dominant industry chain parties seems to be "co-operation", but in reality there are some differences in the distribution of benefits, rights and responsibilities, payment. Mobile payment, the killer application of the operators. Operators, mobile payment is different from the direct consumption of mobile phone ring tones, mobile games and other value-added services, it belongs to the node type, interface type of business, is the pay part of the new channels open up commercial activities. Therefore, mobile payment is similar to the "qigong" in the martial arts, its role is fundamental, permeability, promoting other business consumer. At the same time, although early in the development of mobile payment can not effectively bring commission income, but can bring some traffic income. The battery of cell phone jammers should be recharged for about five or six hours.
In addition, the development of 3G networks laid the basis for the development of mobile network games on the channel speed greatly improved. Consumers in the mobile phone game users - mobile phone game industry chain. Development of the whole industry chain in order to meet the needs of the ultimate consumer, the mobile game consumers showing three low-status, that is low income, low age, low educational attainment of mobile gamers, from a gender point of view, mobile games user men far beyond the proportion of 92.8% female mobile phone game users. Bayesian thinking advice that, in view of the status of the game user groups, the mobile gaming market still has great potential for development. Mobile game developer, according to the preference of female game players of the game. The final acceptance of  cell phone jammers is one the way.

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